onsdag 15 oktober 2014

Reflection for seminar 2 - Erik Forsberg

Going through the chapters, there are a bunch of different techniques that we are using in our process, but also a lot that we should look into even more. The Method Design that is mentioned in chapter six seems like the logical choice when starting out and it is also what we have been doing, as we're trying to put ourselves in the shoes of the user, but to do this, we have to have a good understanding about the user (your persona). This is also why we do research and interviews, and then try to use them as a base for our design choices. Something that I believe can take our design work and prototyping to the next level is the use of our pain points. We need to know what to focus on when brainstorming for new design elements and ideas. I believe that there is a myriad of opportunities to be explored and to express our creativity and innovation when it comes to our pain points.

Another thing that I believe our group could benefit from, is to adapt to a more Agile methodology meaning that we should break down our tasks into smaller pieces of work so that we could distribute them among the group members and really focus our energy in a good way. Sometimes having two or more people focusing on the exact same problem can be too much as the ideas could clash and stop the workflow. Discussing process moments within the group and then distributing the work is what I believe is the way we can really advance in this project.

One more thing that I thought was really interesting was Fitts's Law, stating that the time is takes for a user to reach an element is determined by the distance to the element and the size of the element. This is something that I believe we can use in our design, as a simple and intuitive UI is a very strong component in an application.

The question I'd like to discuss during the seminar is: How can we use ambient audio cues to enhance our application?

Inga kommentarer:

Skicka en kommentar